Ghost markers are laggy


#1

Being honest here, animations are a issue, especially with large amounts, the bugs would be everywhere, and would be very laggy, the ghost route marker/indicaters are already laggy as hell in large formations, Ive had them freeze up to 6 seconds before unfreezing


Fighting,throwing,charge and walking animation
#2

I split this into a bug report that needs to be fixed, hope you don’t mind