I’,? I’m going to put my two cents in.
I believe that this game needs more user interface options. ie a openable/closeable window for units that allow you to:
Set movement speed, if you add a unit fatigue system.
As was discussed above, a fire-at-will/ manual fire toggle, with ammo. The fix is to give units a surplus of ammo to last them through a decent amount of time in the battle. Afterwards they can be used as irregular melee troops, and a melee/firing toggle, so when you move the archers to an enemy unit, they stop and fire when in range instead of charging into the enemy, unless you want them to. This adds to what you were saying about player scenarios. There’s a lot more I have, but I’m trying to take into consideration that your team isn’t creative arts or Sega, and you all have limitations. It’s just a few suggestions. I wouldn’t be posting this if I didn’t have hopes for this game.