I have been reworking the internals of the match setup process. Previously practice mode, the sandbox, and online matches were handled very differently. Not anymore. There are now four different scenarios: “practice”, “sandbox”, “default”, and “custom”. Each scenario type determines what units to spawn (and the practice scenario also controls the movement of the enemy units) and the victory conditions or score keeping rules. With the new matchmaking architecture it will be possible to add new scenario / game modes in the future. All scenario types can be played both in offline and online mode. Currently, hosting a match online requires early access. Note: the hosting service is still work in progress, and works best when all players are running the latest beta.
Another change, frequently asked for in reviews, is that the game no longer requires an Internet connection to run! At least in offline mode. The online mode will require a bit more work, perhaps involving pigeons or pneumatic tubes.
I’ve also fixed quite a number of crashes and glitches.
The desktop web version is found here: http://samuraiwars.net
For android beta: https://play.google.com/apps/testing/net.openwar.samurai
For iOS beta, reply to this post and I’ll add you to the list.