New build of iOS beta (170117.1956)


This build sees some great performance improvements! I’ve rewritten the game internals to be multi-threaded (rendering and simulation now run completely parallel with the main thread) so that it can make better use of multi-core processors, and the game no longer have any problem with keeping a steady 60 fps on modern devices.

There are also stability improvements, and I believe I have fixed a couple of crashes from the last build. But moving to multi-threading is non-trivial, so I might have introduced some new ones. If you see anything suspicious, please report here, thanks.


This graphics for the units have dropped tremendously in my opinion


Great work! This game is really good strategy game, best one for iOS in my opition. Keep up the great work!