Roleplay editor


#1

Basically make it so you can edit where troops go and how many troops one can have with the map editor to create realistic battle example: some guy has lots of archers in high grounds while another has a lot of men to create an intense battle


#2

You mean a scenario editor where you predefine exactly what units each player have and where they are deployed?


#3

Yes indeed


#4

It would be awesome if you could keep track of how many kills you get in multiplayer like in tutorial
Maybe even track which units get the most Every 5x = :crossed_swords::bomb::bow_and_arrow:or​:shield: If they retreat lol
:skull_and_crossbones::skull_and_crossbones::skull_and_crossbones::crossed_swords::crossed_swords::crossed_swords::bomb::bomb::bomb::bow_and_arrow::bow_and_arrow::bow_and_arrow::bow_and_arrow:


#5

How do i do this