VEveryone here has amde a proposal, so I will too:
- Take out the marvelous feature were units lock onto other enemy units. My army would survive for longer. It is really frustrating when you are trying to run away and your miserable units route because of this lock, when your quick skirmrish parties fail because they attack the infantry rather than just fire at the archers.
- Make the server much more stable, though I suspect it is just me… But hey, maybe check it out.
- Create bubbles that mark your units that are off your sight, all of them. I sometimes split my army and miss out some action because of it… Maybe even a mini map somewhere, may in the upper rigth corner.
- And finally, the way to solve the request for custom armies. Create a balance of what each unit costs. Before each battle with the “deploy” on it, players should be able to choose their units. Now here comes the punch-line: Have you ever seen Totally Accurate Battle Simulator? Kind of like that, players have some amount of money, the same amount each battle. Now they will use this budget to choose what kind of units he wants, within the budget.