Units pinned in place


I was playing a 1vs 2 game (I was on the 2 side). My fellow ally disconnected from the game, so as usual, I tried to move his units as if they were mine. But I couldn’t. His units would pretend to follow the arrows, when the order cancelled and they would teletransport towards their original spot. This whent up until all my units died off. The other player noticed the absence of control over my ally’s units and just killed 'em off


Thanks for reporting. This is a network glitch where it get’s confused about who is controlling what units. I think I have a good idea about the cause, and I’m about to rewrite the networking code to solve this problem.